MatchOptics Fantasy
Build your fantasy squad.
Pick a 15-player squad for £100.0m, start 11 of them each gameweek, captain one for double points, and score from real Premier League matches.
Squad rules
- Squad size
- 15 players (2 GK, 5 DEF, 5 MID, 3 FWD)
- League
- Premier League
- Budget
- £100.0m
- Per club
- At most 3 players from one club
- Starting XI
- 11 starters: 1 GK, 3 to 5 DEF, 2 to 5 MID, 1 to 3 FWD
- Captain
- ×2 points for the gameweek
Scoring
Every gameweek, each player in your starting XI earns points from the match he plays.
| Action | Points |
|---|---|
| Appearance (60+ minutes) | +2 |
| Appearance (fewer minutes) | +1 |
| Goal — Goalkeepers | +10 |
| Goal — Defenders | +6 |
| Goal — Midfielders | +5 |
| Goal — Forwards | +4 |
| Assist | +3 |
| Clean sheet — Goalkeepers | +4 |
| Clean sheet — Defenders | +4 |
| Clean sheet — Midfielders | +1 |
| Every 2 goals conceded (GK/DEF) | -1 |
| Every 3 saves (GK) | +1 |
| Penalty saved | +5 |
| Penalty missed | -2 |
| Yellow card | -1 |
| Red card | -3 |
| Own goal | -2 |
| Bonus (top 3 match ratings) | +3 / +2 / +1 |
Transfers & deadlines
- 1 free transfer every gameweek, saved up to 5.
- Extra transfers cost 4 points each.
- Your squad locks 90 minutes before the gameweek’s first kick-off.
How projections help
Fantasy HQ shows a projected points range for each player before you pick, built from MatchOptics' own match forecasts — upcoming fixtures, form and minutes — so you can compare options before the deadline rather than guess.
Chips
- Wildcard: Unlimited free transfers for one gameweek; the new squad stays. One in each half of the season.
- Free Hit: Unlimited free transfers for one gameweek; your squad goes back to how it was the week after.
- Bench Boost: Your four bench players score points too for one gameweek.
- Triple Captain: Your captain scores triple points instead of double for one gameweek.
- One chip a gameweek, played before its deadline.
Frequently asked questions
How big is the squad and what is the budget?
A squad is 15 players (2 goalkeepers, 5 defenders, 5 midfielders, 3 forwards) for a £100.0m budget, with at most 3 players from one club.
How many players start each gameweek?
11 of your 15 start, in a formation with 1 goalkeeper and 3 to 5 defenders, 2 to 5 midfielders and 1 to 3 forwards.
How does the captain work?
Your captain's points are multiplied by 2 for that gameweek.
How many transfers do I get?
1 free transfer a gameweek, saved up to 5; every extra transfer costs 4 points.
What chips are there?
Wildcard: Unlimited free transfers for one gameweek; the new squad stays. One in each half of the season. Free Hit: Unlimited free transfers for one gameweek; your squad goes back to how it was the week after. Bench Boost: Your four bench players score points too for one gameweek. Triple Captain: Your captain scores triple points instead of double for one gameweek. One chip a gameweek, played before its deadline.
When is the deadline?
Your squad locks 90 minutes before the gameweek’s first kick-off. Once locked, that gameweek's picks cannot change.
How do points work?
Points come from real match statistics: appearances, goals, assists, clean sheets, saves, cards, bonus and more — the full table is below.
Is MatchOptics Fantasy free to play?
Yes — sign in with a free account to create a team and play.